Файл chatServer.js
// Load the TCP Library
var net = require('net');
// Keep track of the chat clients
var clients = [];
// Start a TCP Server
net.createServer(function (socket) {
// Identify this client
socket.name = socket.remoteAddress + ':' + socket.remotePort;
// Put this new client in the list
clients.push(socket);
// Send a nice welcome message and announce
socket.write('Welcome ' + socket.name + '\n');
broadcast(socket.name + ' joined the chat\n', socket);
// Handle incoming messages from clients.
socket.on('data', function (data) {
broadcast(socket.name + '> ' + data, socket);
});
// Remove the client from the list when it leaves
socket.on('end', function () {
clients.splice(clients.indexOf(socket), 1);
broadcast(socket.name + ' left the chat.\n');
});
// Send a message to all clients
function broadcast(message, sender) {
clients.forEach(function (client) {
// Don't want to send it to sender
if (client === sender) {return;}
client.write(message);
});
// Log it to the server output too
process.stdout.write(message)
}
}).listen(5000);
// Put a friendly message on the terminal of the server.
console.log('Chat server running at port 5000');
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